WindowSystem
2.01
Features of window system
Environment setting
window system’s samples
Tutorial
Mul ID,FiveCC
The texture
Font
SoundEffect,BGM
The multilingual
The window script(wra) syntax
Percentages: flexible coordinates, sizing methods
How to set the virtual GUI screen size
An arrangement of the window
Window priority
WINDOW
An arrangement of the control
The control priority
The control size
Control common properties
TEXT
RICHTEXT
LOG
LOGTEXT
EDITBOX
TEXTBOX
BUTTON
RADIO
CHECKBOX
TEXTURE
LINE
RENDER
ICON
RECASTICON
RENDERICON
METER
SCROLLBAR
LISTBOX
LISTBOXEX
CONTAINER
FRAME
LABEL
BAR
CMainSystemBase
CAssetBundleMgr
About asset bundle
CTextureResourceMgr
CSoundEffectMgr
CMessageDataSheetMgr
CWindowMgr
CWindowBase
CWinCtrlBase
CWinContents
CWinCtrlText
CWinCtrlRichText
CWinCtrlLog
CWinCtrlLogText
CWinCtrlEditbox
CWinCtrlTextbox
CWinCtrlButton
CWinCtrlRadio
CWinCtrlCheckbox
CWinCtrlTexture
CWinCtrlLine
CWinCtrlRender
CWinCtrlIcon
CWinCtrlRecastIcon
CWinCtrlRenderIcon
CWinCtrlMeter
CWinCtrlScrollbar
CWinCtrlListbox
CWinCtrlListboxEx
CWinCtrlContainer
CWinCtrlFrame
CWinCtrlLabel
CWinCtrlBar
How to change the default value
Texture parts default
“NULL” part: It is used when the texture is not present.
Callback reaching the CWindowBase
Non-Dragable Controls
Kinds of valid STYLE flag
WindowSystem
Docs
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Index
Index
D
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H
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L
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M
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W
D
deugPath (C++ member)
H
httpserver (C++ member)
L
lodings (C member)
M
m_assetbundleExt (C++ member)
m_assetbundlePath (C++ member)
m_BgmResourcePath (C++ member)
m_defaultFontKind (C++ member)
m_FontPath (C++ member)
m_FontResourcePath (C++ member)
m_resourcePath (C++ member)
m_SEResourcePath (C++ member)
m_textureResourcePath (C++ member)
m_UseStreaming (C++ member)
m_WindowResourceBinaryPath (C++ member)
m_windowResourcePath (C++ member)
MessageDataId (C++ member)
W
WindowAssetbundleId (C++ member)