RADIO¶
C#: CWinCtrlRadio
Radio buttons can be grouped radio buttons with each other. When one of the radio button is turned on, the other radio button automatically turns off.
It has the CONTENTS as CHECKBOX . So it is possible to behave as a tab button.
RADIO(Control name) {
Property 1;
Property 2;
:
:
Property n
};
Example¶
WINDOW(255_000_00001) { STYLE = NOTITLEBAR|ANCHOR_CENTER; POSITION = 0,100; TEX_ID = 100_000_00001; CAPTION = 000_000_00010; SIZE = 512,256; }; RADIO(Party) { ID = 000_000_00100; POSITION = 16,10; TEX_ID=0,"BTNT?"; CAPTION_COLOR=COLOR32(30,30,30,220); FONT_KIND="fn22"; SIZE=44*4+16,64; CAPTION = 000_000_00015; GROUP = RADIO(Party),RADIO(Friend),RADIO(Guild); }; RADIO(Friend) { ID = 000_000_00110; POSITION = 16,90; TEX_ID=0,"BTNT?"; CAPTION_COLOR=COLOR32(30,30,30,220); FONT_KIND="fn22"; SIZE=44*4+16,64; CAPTION = 010_000_00020; GROUP = RADIO(Party),RADIO(Friend),RADIO(Guild); }; RADIO(Guild) { ID = 000_000_00120; POSITION = 16,170; TEX_ID=0,"BTNT?"; CAPTION_COLOR=COLOR32(30,30,30,220); FONT_KIND="fn22"; SIZE=44*4+16,64; CAPTION = 010_000_00010; GROUP = RADIO(Party),RADIO(Friend),RADIO(Guild); };In this example , party button , friend button , the guild button is exclusively turned on.
Property¶
Default value¶
TEX_ID = "BTN0?"; COLOR = 1,1,1,1; CAPTION_COLOR = 1,1,1,1;
Part ID rule¶
It replaces the fifth character of the part ID to 0/1.
XXXX0: off state
XXXX1: on state
TEX_ID = "BTN0?";If parts ID has been set in this way, you need to prepare parts, such as the following.
BNT00: off state
BNT01: on state
ID = Control ID¶
Define the control ID.
ID = 001_000_00010;Note
If you don’t set the ID, it generates automatically from the hash value.
POSITION = X, Y¶
Determine the display position. The base position changes according to the anchor in STYLE.
POSITION = 32,{50} + 64;Coordinates can be specified as a percentage .
SIZE = width,height¶
It changes the display size. If it is omitted , or , you specify 0 ,it gets the size from the texture parts.
SIZE = 64,32; //64x32 SIZE = ,32; //Set the width of the texture part width SIZE = 64; //Set the height of the texture part height SIZE = {50} - 25;Size can be specified as a percentage .
TEX_ID = Texture ID,Part ID¶
TEX_ID = Part ID¶
You set the texture ID and the part ID.
COLOR = R,G,B,A¶
Set the color.
Set R, G, B in the range of 0…2 .
If you set a value in excess of one , each color component can double the brightness.
Set A in the range of 0…1 .
SE_ID = SE_ID¶
Set the ID of the sound to sound when pressed . The default is clickSE. The sound will not sound when set to 0 .
TEX_ID n = Texture ID,Part ID¶
TEX_ID n = Part ID¶
Set the texture ID and the part ID of the badge.
It can be set in the range of n = [1..7].
TEXTURE_OFFSET n = offset X,offset Y¶
Set the display offset of the badge.
It can be set in the range of n = [1..7].
Texture offset can be specified by a percentage .
Texture offset can be specified by a percentage .¶
You set the texture ID and the part ID.
It can be set in the range of n = [1..7].
When n = 0, it has the same meaning as SIZE.
TEXTURE_SIZE1 = 64,32; //64x32 TEXTURE_SIZE2 = ,32; //Set the width of the texture part width TEXTURE_SIZE3 = 64; //Set the height of the texture part heightTexture size can be specified by a percentage .
COLOR n = R,G,B,A¶
Set the badge color .
Set R, G, B in the range of 0…2 .
If you set a value in excess of one , each color component can double the brightness.
Set A in the range of 0…1 .
It can be set in the range of n = [1..7].
CONTENTS = { control define … }¶
It associates the controls to be activated when the button is on.
Automatically the contents hide if a button is the off state. The contents is possible to include all kind of the control.
CONTENTS = { BUTTON(A) { : } TEXTURE(B) { : } LISTBOX(C) { : } }Method of accessing content using C # : here
Note
Unlike a list box, the coordinates and size percentage specifications for controls in the content are calculated from the window size.
GROUP = ID0,ID1,…,IDn¶
When you associate this control and radio buttons to each other , and one of the group is turned on, the other radio button is automatically turned off.
GRUOP = RADIO(A),RADIO(B),RADIO(C);When RADIO (A) is turned on, automatically RADIO (B), RADIO (C) is turned off.
** STYLE ** = style 0 | style 1 | .. | style n¶
You can set the display anchor of control.
Display position anchor flag |
Description |
---|---|
ANCHOR_DEFAULT |
Set the anchor position in the upper left Same as ANCHOR_LEFTTOP The default control center position is set to BASE_LEFT. |
ANCHOR_LEFTTOP |
Set the anchor position in the upper left The default control center position is set to BASE_LEFT. |
ANCHOR_LEFT |
Set the anchor position to the left. And vertical centering The default control center position is set to BASE_LEFT. |
ANCHOR_LEFTBOTTOM |
Set the anchor position to the left. Located along the lower edge The default control center position is set to BASE_LEFTBOTTOM. |
ANCHOR_TOP |
Set the anchor position to the upper side Centering at lateral. The default control center position is set to BASE_TOP. |
ANCHOR_CENTER |
Set the anchor position in the center of the window The default control center position is set to BASE_CENTER. |
ANCHOR_BOTTOM |
Set the anchor position at the bottom Centering at lateral. The default control center position is set to BASE_BOTTOM. |
ANCHOR_RIGHTTOP |
Set the anchor position in the upper right The default control center position is set to BASE_RIGHTBOTTOM. |
ANCHOR_RIGHT |
Set the anchor position to the right And vertical centering The default control center position is set to BASE_RIGHT. |
ANCHOR_RIGHTBOTTOM |
Set the anchor position to the right Located along the lower edge The default control center position is set to BASE_RIGHTBOTTOM. |
You can set the center position of the control.
Base position change flag |
Description |
---|---|
BASE_DEFAULT |
It varies depending on the anchor flag . If you do not specifically set , this value is set . See the description of each anchor flag |
BASE_LEFTTOP |
Set the center position to the upper left side. |
BASE_LEFT |
Set the center position to the left side. and vertical centering. |
BASE_LEFTBOTTOM |
Set the center position to the bottom left side. |
BASE_TOP |
Set the center position to the upper side. and horizontal centering |
BASE_CENTER |
Set the center position to the center. |
BASE_BOTTOM |
Set the center position to the bottom side. And horizontal centering. |
BASE_RIGHTTOP |
Set the center position to the upper right side. |
BASE_RIGHT |
Set the center position to the right side. and horizontal centering |
BASE_RIGHTBOTTOM |
Set the center position to the bottom right side. |
You set the caption position to the center.
Text anchor |
Description |
---|---|
TEXT_CENTER |
It aligns the text to the center. |
TEXT_LEFT |
It aligns the text to the left side. |
TEXT_RIGHT |
It aligns the text to the right side. |
Change the font decoration of the caption .
You can change the font decoration of the caption . |
Description |
---|---|
TEXT_NORMAL |
No decoration |
TEXT_BOLD |
Bold type |
TEXT_DENT |
Dent type |
TEXT_SHADOW |
Shadow Type |
Style that limits the function as follows .
Function limit style |
Description |
---|---|
HIDE |
Hide. |
DRAG |
Enable a dragging. |
DISABLE |
It is not able to pressing the control. And the control color darken. |
NOHIT |
It is not able to pressing the control. |